Items are repaired at 3 points of durability per hour (tick) rate.The Quartermaster will increase carrying capacity by 50.Maximum carrying capacity is determined by Economic Difficulty of the game: 150 - for Veteran, Expert 200 - for Beginner.In your stash, you can mark/unmark items to be repaired with Alt+Right-Click.Running out of supplies may result in weapons breaking in combat and will leave your armor damaged and useless.
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